Anomaly Interception: Harvester

Ready to harvest some... boots?

Basic Information

  • Element: Fire
  • Weakness: Water
  • Strong against: Wind
  • Rewards: Boots, Custom Modules
  • Total HP: 5.735.000.000

Stages and Rewards

The list shows the amount of damage needed in order to reach a certain stage.

StageDamageLeg BoxCustom Module
1028.25%31.00%
2100.000.00130.00%32.00%
3280.000.00144.25%42.00%
4620.000.00145.75%43.00%
51.350.000.00147.50%44.00%
62.380.000.00161.75%56.00%
73.280.000.00165.25%58.00%
84.250.000.00165.25%58.00%
95.470.000.00165.25%58.00%

Abilities

Harvesters core is not visible at the start of the battle. The Head part needs to manually be destroyed to expose the core. Auto-targeting will not target the head but will target the core once the part is destroyed.

Throughout the whole fight, Raptures are being summoned. They need to be taken care of or survivability will become a major issue.

Fires a stream of rifle bullets, dealing damage to a single Nikke.

Nothing more to be said.

Fires 6 laser beams at a single Nikke, dealing damage.

Big incoming damage for a single Nikke.

Fires 8 missiles at a single Nikke, dealing damage. Missiles can be intercepted.

Fires 8 missiles from the back of Harvester towards a Nikke. These projectiles can easily be destroyed.

Fires a highly concentrated laser beam, dealing damage to all Nikkes.

Read description of Head Laser Ver.02

Harvester lowers its front limbs and blocks a single Nikke’s vision.

As simple as it sounds. Harvester blocks vision of 1 Nikke. Always happens after a failed Quick-Time-Event. Does not trigger randomly throughout the fight.

Fires a highly concentrated laser beam that can penetrates the cover. Can only be stopped through Special Interruption. Should an attempt at Special Interruption fail, the laser deals damage to all Nikkes.

This ability has 2 versions. One elemental and one normal Quick-Time-Event.

The elemental one summons 2 circles which need to be interrupted by any Water code Nikke. The boss will be immune until the circles have been cleared.

The normal version plays like Hidden mode in OSU. The full pattern will be shown in order with grey circles and this pattern needs to be cleared shortly afterwards with red circles. To be noted here is that the time per circle is very short so it’s recommended to memorize the pattern or have the aim close to where the next circle appears.

Failing to clear any of the 2 versions will result in a teamwipe.

General Tips

As seen in both videos, the head-part needs to be destroyed to unveil Harvesters core. Destroying said part is the first priority to increase the damage done for the rest of the fight.

Adds need to be taken care of, be it with direct attacks or using burst skills (f.e. Quency: Escape Queen, Scarlet: Black Shadow, Dorothy).

The elemental QTE is a memory game but can be cleared without memorizing anything if reaction speed is fast enough. Failing any QTE leads to a teamwipe.

If the Synchro Level isn’t high enough to hit the stage 3 breakpoint, using pierce Nikke may help by focusing the head part.

Videos

Stage 7 Normal Run

Stage 9 Clears by tistree (0:42 with Maid Mast – 4:43 with Naga)

Stage 9 Clear by Shinonono with Winter Ludmilla and Quency Escape Queen

Stage 9 Clear by Shinonono with Summer Dorothy 0% Elemental Damage

Teams

Best Teams

Crown,Dorothy: Serendipity,Little Mermaid,Ludmilla: Winter Owner,Helm (Treasure) Crown,Quency: Escape Queen,Little Mermaid,Ludmilla: Winter Owner,Naga Crown,Quency: Escape Queen,Little Mermaid,Helm (Treasure),Ludmilla: Winter Owner Crown,Bready,Little Mermaid,Helm (Treasure),Mast: Romantic Maid Crown,Quency: Escape Queen,Little Mermaid,Ludmilla: Winter Owner,Helm (Treasure)

Incomplete Box Teams

Usable Burst 1 in those teams are Rapi: Red Hood, Dorothy, Liter, D: Killer Wife, Rouge, Volume.
If the head can’t be destroyed to expose the core, using Nikke with pierce is recommended over buffers like Naga.

At least 1 Water code Nikke is required in all teams.

Flex B1,Quency: Escape Queen,Phantom,Mast: Romantic Maid,Anchor: Innocent Maid Crown,Flex B1,Ludmilla: Winter Owner,Guillotine: Winter Slayer,Naga Crown,Scarlet: Black Shadow,Alice,Flex B1,Ludmilla: Winter Owner Flex B1,Scarlet: Black Shadow,Alice,Crown,Privaty Tia,Flex B1,Naga,Ludmilla: Winter Owner,Quency: Escape Queen Viper (Treasure),Flex B1,Emilia,Crown,Ludmilla: Winter Owner Flex B1,Blanc,Flex Attacker,Flex Attacker,Noir

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11 Comments

    • Solo Maid Mast is used to trigger Breadys Skill which activates her distributed damage. You need some kind of distributed damage buffer to enable Bready. In that team, only Crown is bursting. Mast is a off-burst B2 for her Skill 2 so her self-stun is acceptable

  1. Can someone explain to me are those guys in videos (especially second one) using some kind of outside aimbot? If you watch closely you can tell they never trigger in-game auto target (it changes color in top left) but their aim is too perfect to be manually done by mouse. I mean its not even close to even consider its done by human hand. So am i missing something here or they simply cheat? 😀

    • The video states “I played with cursor sync off + max aim assist settings” which means that, once aligned with the target, you don’t need to follow the part anymore but the aim assist will stay on target for you. Charging shots works on the full screen while the aim stays sharp.

      • Ok so its in-game thing, i never experimented with aim assist. Thats lame honestly, so there is auto-focus option that no one uses since it lowers hit rate and is slightly dumb with targeting and then there is another aim assist that works perfectly and you dont need to worry about anything mixing it with manual aiming.

  2. With Best Team #2, the one with HelmT, she’s placed in position 4, with XLudmilla in 5. Does that mean you’re bursting with Helm to make use of her (massively) increased burst damage? Does that mean XLud doesn’t burst at all?

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