Table of Contents
Updated on 11th July 2023
Tribe Tower first unlocks after clearing Campaign 3-3.
Manufacturer Tower only allows units from the corresponding Manufacturer to be used, hence the point of writing this article. For normal Tribe Tower, follow the regular Team Composition guide instead.
Elysion
Elysion Tower is the hardest tower to climb, due to the lack of strong carry units and poor burst gen.
As of 29th June 2023, my recommended team would be Miranda, Diesel, Privaty, Vesti and Soline for normal stages (non boss fights/stages that don’t force you to bring healing), since Soline’s burst is still bugged and does a lot more damage than she should. For stages where healing is required, bring Helm or Emma instead of Soline.
Miranda is the only viable B1 unit, since she has a 20s CD burst compared to Emma with a 40s CD and Neon with a much worse burst compared to Miranda.
Diesel, Signal and Eunhwa are your options for B2 since they have a 20s CD burst. Diesel is the slightly better option being a MG unit, which can come in handy vs units with hit count shields later. Her taunt can be useful in certain stages, but backfires in other stages that have many sniper units. In this case, switch to Signal or Eunhwa instead and use cover to ensure your B2 unit survives so that you can still activate full burst for the remaining fight.
Privaty is the top B3 option here, providing a crucial stun from her burst and decent damage when activating her last bullet effect while the elite mob/boss is stunned. D can be used for boss fights with parts, such as Land Eater.
Vesti is a good B3 option since she provides decent burst gen if you rapid fire her normal attacks. Vesti also does decent damage on her own. Other options are Soline and Gullotine, both are okayish DPS options but with worse burst gen.
Sub options are Maiden, Helm and Poli. Maiden is used for AOE wave clear in early game (she probably can’t kill mobs in later stages since you won’t be investing in her). Helm is used for boss fights when you need some amount of life-steal to sustain. Poli is used for her ATK buff and shield, which can be useful to burst down a target by using Poli’s burst and Privaty’s burst+last bullet effect.
Missilis
Burst 1 | Burst 2 | Burst 3 | Burst 3 | Sub |
![]() Liter | ![]() Centi | ![]() Drake | ![]() Maxwell | ![]() Laplace |
![]() Pepper | ![]() Guilty | ![]() Epinel | ![]() xAnne | |
![]() N102 | ![]() Admi | ![]() Julia | ![]() Pepper |
Liter is the best in slot B1 here, providing CDR and huge ATK buff. Other options are Pepper and N102 if you don’t have Liter. Pepper is used when you need healing (mostly for boss fights) and N102 is used for her decent ATK buff.
Centi is the top B2 option for most scenarios other than boss fights, providing great burst gen and useful shield. For 1 vs 1 boss fights (no mobs), Guilty and Admi can be better options, Guilty provide good DPS on her own while Admi helps to buff the entire team’s reload speed.
Top B3 options are Drake, Maxwell (especially late game when she’s invested into) and Laplace. Drake and Laplace provide good versatility in the form of DPS and burst gen with minimal investment (skill level 4/4/4). Maxwell is the late game carry for Missilis Tower with enough investments (2+OL and skill level 8+/4/8+).
Other B3 options are Epinel and Julia. Epinel works decently for early game with her burst that helps with wave clear but falls off in late game since you will not be investing in her. Julia is only used when you have no better options.
Sub options are one additional B3 unit unused (Laplace, Epinel, Julia), xAnne and Pepper. The additional B3 unit is used when you need more DPS for stages where you just play it out normally.
xAnne is used mostly with Maxwell to one-shot the boss in normal stages (non-boss fights), which allows you to skip fighting some of the more annoying mobs in certain stages.
Pepper is used as a sub when you need healing, which can be necessary in 1 vs 1 boss fights such as Stormbringer (Tower 190). The way to use Pepper here is to only use Pepper’s burst when you have units in low HP, otherwise keep using Liter’s burst for buff. (Video example below)
Tetra
There will be two sections for Tetra Tower due to the vast amount of units added (Mustang stonks), and the fact that climbing Tetra Tower is really playing around the 3 key units: Blanc, Noir and Alice.
Therefore, expect a much harder time/painful experience climbing Tetra Tower if you lack any of these 3 units.
Important note: Blanc cannot be used alone without Noir since you will not able to maintain smooth burst rotation. Wherever Blanc is recommended, assume that Noir is used too.
Complete Box
Burst 1 | Burst 2 | Burst 3 | Burst 3 | Sub |
![]() Volume | ![]() Blanc | ![]() Alice | ![]() Noir | ![]() Sugar |
![]() Noise |
Blanc provides a crucial damage taken debuff to enemies, which hugely amplifies the entire team damage in all scenarios. (Note: Blanc’s burst only applies to enemies currently on screen when her burst is activated, which means you might want to sometimes wait for enemies to finish spawning before using her burst.) Blanc also provides healing and shielding, allowing you to sustain through boss fights and provides much higher margin of error for normal stages.
Alice is the top DPS carry, and even more so when she’s hugely invested. (2+OL and skill level 8+/4/8+). Alice also provides decent burst gen by rapid firing her normal attacks.
Noir is here to reduce Blanc’s burst to 20s CD, and also provide Alice with max ammo increase and ammo reload. This helps Alice to overcome her biggest weakness (requires max ammo+) especially in early game when she has no OL.
Volume provides CDR while being a 20s B1, simply the top option to use with the 3 key units.
Top sub options here are Sugar and Noise. Sugar can provide decent DPS with buffs from her own burst and Noir’s skills (which means you activate only Alice and Sugar burst in the fight), while Noise is a good taunter that helps with sustainability in certain stages especially if Blanc’s indomitability effect is applied onto Noise.
Incomplete Box
Stages with mobs
Missing unit | Burst 1 | Burst 2 | Burst 3 | Burst 3 | Sub | Notes |
Alice | Volume | Blanc | Sugar | Noir | Yulha, Noise | Rapid fire Yulha/Noise for burst gen instead |
Noir | Volume | Rupee, Viper, Dolla | Alice | Sugar | Yulha, Noise | |
Blanc | Volume | Rupee, Viper, Dolla | Alice | Noir | Sugar, Noise | |
Volume | SMary, Yan (Any 20s B1) | Blanc | Alice | Noir | Dolla | Dolla must be used for CDR |
1 vs 1 Boss fights
Missing unit | Burst 1 | Burst 2 | Burst 3 | Burst 3 | Sub | Notes |
Alice | Volume | Blanc | Sugar | Noir | SMary, Noise | |
Noir | Volume | Novel, Rupee, Viper | Alice | Sugar | SMary, Noise | |
Blanc | Volume | Novel, Rupee, Viper | Alice | Noir | SMary, Noise | |
Volume | SMary, Soda (Any 20s B1) | Blanc | Alice | Noir | Dolla | Dolla must be used for CDR |
In teams where Blanc cannot be used (no Blanc or no Noir), Novel is the top B2 option providing damage taken debuff onto enemies. Rupee and Viper are sub options providing decent DPS on their own.
For teams with SMary and Noise, activate their burst instead of Volume’s burst for higher sustain especially since Volume’s burst really doesn’t do much (crit rate ughhh). If you don’t have either SMary and Noise, use Soda instead.
Pilgrim
Burst 1 | Burst 2 | Burst 3 | Burst 3 | Sub |
![]() Dorothy | ![]() Nihilister | ![]() Scarlet | ![]() Modernia | ![]() Snow White |
![]() Harran | ![]() Rapunzel |
Not much options for Pilgrim Tower, you are considered lucky to be able to have a team of 5 units (unless you spend quite a bit). If you have all the units, use the units recommended above, otherwise just use whatever Pilgrim unit you have and try to form a team that can at least activate full burst.
Dorothy is the only 20s B1 Pilgrim, provides CDR and does some DPS on her own,. She also provides a huge part damage buff which is very useful against boss fights with parts.
Nihilister is the only 20s B2 Pilgrim, which allows you to have a smooth burst rotation if you also have Dorothy, huge enough for Pilgrim Tower.
Scarlet and Modernia are the top options, dealing great DPS and have great wave clear. Harran is a good replacement since she also provides wave clear.
Sub options are Snow White and Rapunzel. Rapunzel is used when you need resurrection or healing, Snow White is used for her burst to hugely chunk out elite mobs/boss.
Unmentioned units such as Noah and Isabel are mostly only used if you don’t have the units above to form a full team of 5 units.
“This is because it has been found that the player CP will likely always be above Manufacturer Tower stages’ recommended CP.”
How so, if you don’t mind me asking? I’m currently stuck on Tetra Tower stage 75. Can we get an update to this list now that Noise has been fixed?
Yes, please. Frima, Diesel and Delta got their skills buffed as well, so maybe they’re more viable now… Has anyone tested them after skill adjustment patch?
Can this list be updated as several units have been buffed and newer units have been introduced, thanks.
Who do we use in missiles if we don’t have drake?
without drake, i used the 2nd team and swapped drake with maxwell
I used the same team that Oni Hae suggested. You could also try subbing Admi as she is decent. There might be better synergies, but I’ve not looked into it.
yall niggas gotta keep on top of ur shit, this needs an update
Needs an update.
Modernia has been there for the longest time
Yea that’s laughable. She is arguably the best single character in game, able to handle both mob waves, and bosses with minimal investment.
Thanks for the update!
I was just looking at this page recently and wondered when it might be looked at again. Perfect timing!
I don’t feel that the recommended teams are very up to date, there are clearly missing characters to highlight and the list is not very useful in my point of view.
Funny you’d say that consider the page was updated the day before your post XD
That being said (Wish I could edit my posts…) It’s rather evident that Pilgrim hasn’t been updated since it still erronously states that Rapunzel is the only B1 pilgrim. Meh. Reading through this and all I learned is that apparently I’m not as ass at making team comps as I though since all of mine are either equivalent or better XD
Don’t think anything was updated overall. Tetra makes no mention of the bunnies which are best in slot. No mention of Dorothy or Nihil either which gives Pilgirm a 20s b1/b2 slots. This guide needs some major work.
The soline hyperlink takes you to Maiden’s page
this is a very well managed website isnt it
I see your updates and appreciate them very much. Just gotta be patient, ya’ll. At this point I just need someone else in my group to surpass me in tribe Tower so I can beat them again and get my 20/20 avatar frame. Giving up on Elysion bc Miranda is one of maybe 4 units I don’t have as a dolphin. Although Anchor and Mast finally got me through Land Water…