Team

Tribe Tower Compositions

Changelog (November 29)

  • Added Missing Nikkes / New team comps
  • Added Roles
  • Added short team building guideline

Tribe Tower first unlocks after clearing Campaign 3-3.

Manufacturer Tower only allows units from the corresponding Manufacturer to be used, hence the point of writing this article. For normal Tribe Tower, follow the regular Team Composition guide instead.

Team Building Short Guideline (Important)

  1. Team at least wants to have a full burst rotation every <20s. Which means each burst slot (I, II, III) should have at least 1 20s CD Nikke, or 2+ 40s CD Nikkes.
  2. Team at least wants 1 Buffer, 1 Cool down reduction Nikke, 2+ DPS, a healer (for boss purposes only) and a AoE burst screen wipe. 1 Nikke can fill 2 roles.
  3. Burst generators are highly recommended, but not mandatory. One of these Nikkes want to be in your team if possible. See more about burst generation here.
  4. Elysion Tower sucks, so don’t fret if its the lowest floor out of the bunch by far (・ω<)

Elysion

Burst 1Burst 2Burst 3Burst 3Sub
Miranda
Role: Buffer
Helm: Aquamarine
Role: CDR (Limited)
privaty
Role: AoE Stun, Buffer
Guillotine
Role: DPS
Maiden
Role: AoE wipe
Mast
Role: Buffer
D
Role: Elem, AoE wipe
Soline
Role: DPS
Helm
Role: Healer (Bosses)
Marciana
Role: Healer (Bosses)
Quiry
Role: Burst generator

Elysion Tower is the hardest tower to climb, due to the lack of strong carry units and poor burst gen. For stages where healing is required, bring Helm or Emma instead of Soline.

Miranda is the only viable B1 unit, since she has a 20s CD burst compared to Emma with a 40s CD and Neon with a much worse burst compared to Miranda.

The top Burst 2 Pick for Elysion would be Helm: Aquamarine since she’s the sole Nikke who can provide CDR in the Elysion Tower, however she’s Limited. This leads us to Mast being the only other viable burst 2 Nikke buffer in normal stages. She’s able to buff Guillotine’s DPS potential greatly. Although she’s doesn’t pair too well with Soline as Mast’s max HP buff negates Soline’s Full HP requirement for her own buffs. Diesel can be used with enemies with hit count shields start appearing in tribe tower. Signal, and Eunwha are your only other options and they really don’t do anything, use them as last resort.

Privaty is the top B3 option here, providing a crucial stun from her burst and decent damage when activating her last bullet effect while the elite mob/boss is stunned. Guillotine closely following, she’s able to dish out high ST DPS, although needs some time to ramp up her ATK buffs via health drain. D can be used for boss fights with parts, such as Land Eater.

Quiry is a good B3 option since she provides decent burst gen if you rapid fire her normal attacks. While being having a pretty massive burst heal.

Sub options are Maiden, Helm and Poli. Maiden is used for AOE wave clear in early game (she probably can’t kill mobs in later stages since you won’t be investing in her). Helm is used for boss fights when you need some amount of life-steal to sustain. Poli is used for her ATK buff and shield, which can be useful to burst down a target by using Poli’s burst and Privaty’s burst+last bullet effect.

Missilis

Burst 1Burst 2Burst 3Burst 3Sub
Liter
Role: CDR, Buffer
Centi
Role: Burst Generator
Drake
Role: DPS, Buffer
Maxwell
Role: Burst, Buffer
Laplace
Role: DPS
Tia
Role: Buffer, Shielder (Pair with Naga + Another B1)
Naga
Role: Buffer, Healer
Epinel
Role: AoE Wiper
Pepper
Role: Healer (Boss)
Jackal
Role: Burst Generator
Admi
Role: Buffer
Julia
Role: AoE Wiper (Kinda)
Tove
Role: Shotgun Team (Bosses only)

Tia (Can’t be run solo) and Naga are a top pick pair here due to their massive DPS buffs. Tia needs a bit of manual play (or lack thereof) to control her full screen taunts so she doesn’t immediately get perished by the raptures looking at her. Since Tia is a Re-enter burst 1 Nikke, Another Burst I needs to be slotted, and the no brain pick is Liter due to her CDR and ATK buffs. The next best option is Jackal due to her Burst generation capabilities and dmg share. N102 being the last resort.

Naga is the best Burst II option due to her abilities to offensive buffs, heal, and cover repair. She can be used without Tia. With Centi being second if burst generation is needed, or against single hitting bosses that can one shot your Nikkes under high CP deficits (Mace). Admi and Quency being the next best options. Guilty can also be slotted for boss fights.

Top B3 options are Drake, Maxwell (especially late game when she’s invested into) and Laplace. Drake and Laplace provide good versatility in the form of DPS and burst gen with minimal investment (skill level 4/4/4). Maxwell is the late game carry for Missilis Tower with enough investments (2+OL and skill level 8+/4/8+).

Other B3 options are Epinel and Julia. Epinel works decently for early game with her burst that helps with wave clear but falls off in late game since you will not be investing in her. Julia is only used when you have no better options.

Sub options are one additional B3 unit unused (Laplace, Epinel, Julia), xAnne and Pepper. The additional B3 unit is used when you need more DPS for stages where you just play it out normally.

Tove

Tove is a Unique Nikke. She’s only gonna be used against Boss type Raptures as shotgun usually will miss every shot in normal campaign stages due to the size and distance of raptures. Best Boss killing team when Tia and Naga can’t be used in a team as a pair due to unavailability

Tove Shotgun Team (Bosses)

Burst 1Burst 2Burst 3Burst 3Flex
Tove
Role: Buffer
Naga
Role: Buffer, Healer
Drake
Role: DPS, Buffer
Maxwell
Role: Burst, Buffer
Liter
Role: CDR, Buffer
Guilty
Role: DPS
Pepper
Role: Healer

Tetra

There will be two sections for Tetra Tower due to the vast amount of units added (Mustang stonks), and the fact that climbing Tetra Tower is really playing around the 3 key units: Blanc, Noir and Alice.

Therefore, expect a much harder time/painful experience climbing Tetra Tower if you lack any of these 3 units.

Important note: Blanc cannot be used alone without Noir since you will not able to maintain smooth burst rotation. Wherever Blanc is recommended, assume that Noir is used too.

Complete Box

Burst 1Burst 2Burst 3Burst 3Sub
Volume
Role: Buffer
Blanc
Role: Buffer, Healer
Alice
Role: DPS
Noir
Role: Buffer
Sugar
Role: DPS
Noise
Role: Healing, Taunt
Currently the top team for Tetra Tower

Blanc provides a crucial damage taken debuff to enemies, which hugely amplifies the entire team damage in all scenarios. (Note: Blanc’s burst only applies to enemies currently on screen when her burst is activated, which means you might want to sometimes wait for enemies to finish spawning before using her burst.) Blanc also provides healing and shielding, allowing you to sustain through boss fights and provides much higher margin of error for normal stages.

Alice is the top DPS carry, and even more so when she’s hugely invested. (2+OL and skill level 8+/4/8+). Alice also provides decent burst gen by rapid firing her normal attacks.

Noir is here to reduce Blanc’s burst to 20s CD, and also provide Alice with max ammo increase and ammo reload. This helps Alice to overcome her biggest weakness (requires max ammo+) especially in early game when she has no OL.

Volume provides CDR while being a 20s B1, simply the top option to use with the 3 key units.

Top sub options here are Sugar and Noise. Sugar can provide decent DPS with buffs from her own burst and Noir’s skills (which means you activate only Alice and Sugar burst in the fight), while Noise is a good taunter that helps with sustainability in certain stages especially if Blanc’s indomitability effect is applied onto Noise.

Incomplete Box

Stages with mobs

Missing unitBurst 1Burst 2Burst 3Burst 3SubNotes
AliceVolumeBlancSugarNoirYulha, NoiseRapid fire Yulha/Noise for burst gen instead
NoirVolumeRupee, Viper, DollaAliceSugarYulha, Noise
BlancVolumeRupee, Viper, DollaAliceNoirSugar, Noise
VolumeSMary, Yan (Any 20s B1)BlancAliceNoirDollaDolla must be used for CDR
Boss fights with mobs are under this section as well

1 vs 1 Boss fights

Missing unitBurst 1Burst 2Burst 3Burst 3SubNotes
AliceVolumeBlancSugarNoirSMary, Noise
NoirVolumeNovel, Rupee, ViperAliceAnis: Sparkling SummerSMary, Noise
BlancVolumeNovel, Rupee, ViperAliceAnis: Sparkling SummerSMary, Noise
VolumeSMary, Soda (Any 20s B1)BlancAliceNoirDollaDolla must be used for CDR
Boss fights without mobs

In teams where Blanc cannot be used (no Blanc or no Noir), Novel is the top B2 option providing damage taken debuff onto enemies. Rupee and Viper are sub options providing decent DPS on their own.

For teams with SMary and Noise, activate their burst instead of Volume’s burst for higher sustain especially since Volume’s burst really doesn’t do much (crit rate ughhh). If you don’t have either SMary and Noise, use Soda instead..

Anis Sparkling Summer is a Limited Nikke. If she’s not available to be used, slot in sugar instead.

Pilgrim

Burst 1Burst 2Burst 3Burst 3Sub
Dorothy
Role: CDR , DPS (?)
Nihilister
Role: Burst Gen
Red Hood
Role: DPS
Modernia
Role: DPS, AoE Wipe
Scarlet
Role: DPS, AoE Wipe
Rapunzel
Role: Healing
Noah
Role: B2 Fill
Snow white: Innocent Days
Role: DPS, AoE clear
Harran
Role: AoE Wipe
Snow white
Role: Burst DPS

Not much options for Pilgrim Tower, you are considered lucky to be able to have a team of 5 units (unless you spend quite a bit). If you have all the units, use the units recommended above, otherwise just use whatever Pilgrim unit you have and try to form a team that can at least activate full burst.

Red hood is the chad of Pilgrim tower. Providing a oppressive burst, while also being able to slot in for any burst slot. Although she’s only able to solo full burst once, which means that if there is any prior burst Nikkes that are missing (Burst I, Burst II), she’s forced into that burst slot.

Dorothy is the only 20s B1 Pilgrim, provides CDR and does some DPS on her own,. She also provides a huge part damage buff which is very useful against boss fights with parts.

Nihilister is the only 20s B2 Pilgrim, which allows you to have a smooth burst rotation if you also have Dorothy, huge enough for Pilgrim Tower.

Scarlet and Modernia are the top options, dealing great DPS and have great wave clear. Harran is a good replacement since she also provides wave clear.

Sub options are Snow White and Rapunzel. Rapunzel is used when you need resurrection or healing, Snow White is used for her burst to hugely chunk out elite mobs/boss.

units such as Noah and Isabel are mostly only used if you don’t have the units above to form a full team of 5 units.

Valkkin
Valkkin

Valkkin has been an avid gamer ever since birth. Writing nerdy and light-hearted guides while despising math. Support his work on Ko-fi!

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26 Comments

  1. “This is because it has been found that the player CP will likely always be above Manufacturer Tower stages’ recommended CP.”

    How so, if you don’t mind me asking? I’m currently stuck on Tetra Tower stage 75. Can we get an update to this list now that Noise has been fixed?

    • Yes, please. Frima, Diesel and Delta got their skills buffed as well, so maybe they’re more viable now… Has anyone tested them after skill adjustment patch?

    • I used the same team that Oni Hae suggested. You could also try subbing Admi as she is decent. There might be better synergies, but I’ve not looked into it.

    • Yea that’s laughable. She is arguably the best single character in game, able to handle both mob waves, and bosses with minimal investment.

  2. Thanks for the update!
    I was just looking at this page recently and wondered when it might be looked at again. Perfect timing!

  3. I don’t feel that the recommended teams are very up to date, there are clearly missing characters to highlight and the list is not very useful in my point of view.

      • That being said (Wish I could edit my posts…) It’s rather evident that Pilgrim hasn’t been updated since it still erronously states that Rapunzel is the only B1 pilgrim. Meh. Reading through this and all I learned is that apparently I’m not as ass at making team comps as I though since all of mine are either equivalent or better XD

      • Don’t think anything was updated overall. Tetra makes no mention of the bunnies which are best in slot. No mention of Dorothy or Nihil either which gives Pilgirm a 20s b1/b2 slots. This guide needs some major work.

  4. I see your updates and appreciate them very much. Just gotta be patient, ya’ll. At this point I just need someone else in my group to surpass me in tribe Tower so I can beat them again and get my 20/20 avatar frame. Giving up on Elysion bc Miranda is one of maybe 4 units I don’t have as a dolphin. Although Anchor and Mast finally got me through Land Water…

  5. Howdy! any advice for Tetra comp? i have vol, blanc, and noir, but no alice/noise. looking at the replacement sections it seems you really need one or the other, any unit suggestions to replace both? ofc it probs won’t be *optimal*, and i’m also not quite struggling with the tower yet, but i’d like to sort my team out before i get there lul

    thanks in advance <3

    • Why on earth wouldn’t you mention sAnis for Tetra tower, arguably one of the top 5 damage dealers in the game?

      • Limited character that can be replaced relatively painlessly (contrast with Aqua Helm who is literally the only CDR option for Elysion)

      • (follow up) just double checked because I had a feeling and yeah, SAnis is in the 1v1 boss fights section…

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