Table of Contents
- Overview
- Should You Pull?
- Newbie/Incomplete Box Section
- Basic Information
- Skill Overview
- Skill 1: Let’s Get the Show Started!
- Skill 2: One More Song!
- Burst: Get Ready for an Amazing Show!
- Campaign
- Arena
- Special Interception | Union Raid | Solo Raid
- Strengths
- Weaknesses
- Rating
- Recommended Cubes
- Doll Priority
- Expected Skill Priority

Seriously, though?
Overview
- B2 40s cooldown Tetra Water SR Supporter, whose primary job is to buff Mint.
- Prika’s unique Performance buff allows Mint to always be in Singing status, giving Mint optimal buff power throughout the whole fight, instead of just every other Burst.
- Prika only has to Burst once to be effective for the whole fight when she buffs Mint.
- Has high healing power with Burst.
- Has supplemental buffs to add up alongside Mint’s buffs, including an Attack Damage buff that is only active when she receives Mint’s Sing Along buff.
- Her personal buffs can work off-burst, but their values are very poor on their own; NEEDS Mint.
Should You Pull?
Unlike with Mint, it’s a much easier discussion with Prika, due to how dedicated her kit is to buffing Mint specifically and enabling Mint to be a more general buffer. Since that is how she primarily works, Prika’s personal buff power is worse in numerical value exchange for lots of healing. She’s a 40s CD B2 unit that is meant to permanently go on cooldown upon buffing Mint with her Performance buff.
Unlike other duos, Prika is way more reliant on her duo to function, to the point where if you fail to get Mint when her banner is over, you shouldn’t bother going for Prika at all outside of waifu purposes; Prika’s meta purpose IS to enable Mint to be a very meta buffer, and have her buffs add up with Mint’s.
While she could work as an offburst buffer without Mint, there already exist units that can perform that job much better than Prika immediately available for that purpose, such as Helm and Privaty, even without their favorite items. Considering going for Prika necessitates going for Mint, two units at once, you can skip if you lack the resources.
Newbie/Incomplete Box Section
Prika is a B2 Tetra Water SR Supporter unit with a 40s CD cooldown Burst whose primarily role is to buff Mint, and have her buffs add up with Mint’s, to become an incredible duo buffer unit. Both of their buffs combine to give out a lot of raw damage potential to the majority of units, especially units with Pierce or Rocket Launcher basic attacks. It should be noted, however, that the majority of the buff potential is concentrated within Mint.
Prika’s personal buff power is quite low by comparison. Let’s look at all the total buffs they give out, color-coded based on how much is given by who:
- Caster ATK: (45.02% + 20%) = 65.02%
- Attack Damage: (30.02% + 25.01%) = 55.03%
- Projectile Explosion Damage: (50% + 20%) = 70%
- Pierce Damage: (32.72% + 13.09%) = 45.81%
- Critical Rate: 19.94%
- Critical Damage: 45.05%
- Max Ammunition Capacity: 40%
- Charge Damage: 25%
As can be seen, not only are the majority of buffs given out by Mint, but they tend to have much greater values out of Mint. Only the Attack Damage buffs come somewhat close when combined. It should also be noted that Prika will not even give out this Attack Damage bonus without Mint’s Sing Along buff affecting her, resulting in even lower buff power without Mint; the Charge Damage buff is the only unique buff Prika gives out, but it scales so poorly per Burst skill level.
Unlike other duo support units, a lot of which can work independently from their fellow duo, such as Blanc in PvP, Naga and later Mast: Romantic Maid, Prika is not able to function independently without Mint. Even other ‘weaker’ duo support units, such as Anchor: Innocent Maid, and Tia, have worked without their duo to great success in some setups. This can’t be true for Prika.
All Prika has to offer without Mint is the Projectile Explosion Damage, Pierce Damage, Caster ATK and if you bother using Burst with her, the Charge Damage, but the buff isn’t worth using Prika Burst for when much better buffing options exist for the B2 slot. For combat, don’t bother using Prika if she is not alongside Mint; she is that mediocre on her own.
Basic Information
- Skill 1: Let’s Get The Show Started!
- Skill 2: One More Song!
- Burst: Get Ready for an Amazing Show!
- Cooldown: 40s
- Rarity: SSR
- Burst: II
- Weapon: SR
- Class: Supporter
- Element: Water
- Manufacturer: Tetra
- Squad: T. T. Star
- Weapon Name: Chasing Star


Skill Overview
Similar to Mint, due to how important her skills are to her overall function, it would be important to go over them first immediately, before discussing overall skills.
From Burst
Affects all allies.
Performance: Function: Strenghtens allies and restores HP.
Effect 1: Restores 3.04% of the caster's final max HP as HP every 1 sec for 25 sec.
This effect cannot be removed.
From Skill 2
Activates when Sing Along takes effect while Prika is in Performance status.
Encore:
Function: Extends the duration of Performance for Prika and strengthens allies.
Effect 1: Affects the member who initiated Sing Along. Assigned Part: Singing.
This effect is continuous and cannot be removed.
Effect 2: Affects all allies. Performance duration ▲ 21 sec.
Effect 4: Affects self. Cooldown of Burst skill ▲ 21 sec.
When Prika is in her Burst status performance, she performs a heal effect and gives out a Charge Damage effect for allies to make use of. This effect is minor compared to what it mainly does.
When Prika is still in Performance status and receives Mint’s Sing Along buff from Mint’s Burst, which should be easy given Performance’s long 25 second duration, Performance will do the following things:
- Extend its own duration and cooldown by 21 seconds.
- Forces Mint to skip Assigned Part: Dancing, and enter Singing instead.
- Give out an Attack Damage buff that it otherwise wouldn’t have.
As long as it keeps receiving Mint’s Sing Along buff, it will continuously do these things. This means that Prika will optimally never have to Burst again, while Mint will constantly enter Singing status, where the bulk of her DPS buffs are at, every time she uses Burst for the rest of combat, as long as Mint is being affected by Prika’s Burst.
Skill 1: Let’s Get the Show Started!
Activates when attacking with Full Charge. Affects all allies.
Projectile Explosion Damage ▲ 20% for 3 sec.
Pierce Damage ▲ 13.09% for 3 sec.
ATK ▲ 20% of the caster’s ATK for 3 sec.
Activates only while in Performance status. Affects self.
Potency of HP restored ▲ 49.92% continuously.
Gains Pierce continuously.
When Prika performs a Full Charge attack, she provides allies a small amount of Projectile Explosion Damage, Pierce Damage and caster ATK to all ally units for 3 seconds. While in her Performance buff status, she will massively increase the amount of HP she heals from her own Burst and gain Pierce. Since she lacks any sort of personal DPS capability, the Pierce she gives herself will mostly help with Burst generation.
It should be noted that without Mint, these are basically the only buffs that Prika has access to: A small caster ATK buff, Projectile Explosion Damage and Pierce Damage buff that only affects RLs and Pierce units, respectively, meaning a large portion of units can’t make use of these buffs. Similar to Mint, due to its 3s duration, 2s weapon reload and 1s charge time to full Charge, sources of reload and charge speed can help make it effectively permanent, without a reload interrupting the buff.
Skill 2: One More Song!
Activates when entering Full Burst. Affects self.
Max HP ▲ 19.98% for 10 sec.
Activates when Sing Along takes effect while Prika is in Performance status.
Encore:
Function: Extends the duration of Performance for Prika and strengthens allies.
Effect 1: Affects the member who initiated Sing Along. Assigned Part: Singing.
This effect is continuous and cannot be removed.
Effect 2: Affects all allies. Performance duration ▲ 21 sec.
Effect 3: Affects all allies. Attack Damage 25.01% for 10 sec.
Effect 4: Affects self. Cooldown of Burst skill ▲ 21 sec.
Whenever Mint enters Full Burst, she increases her own max HP, which boosts the value of her heal from Burst. As mentioned earlier, whenever Prika is affected by her own Burst, when she receives Mint Burst buff, she will also affect Mint by giving her access to Singing status on a loop, effectively making Mint always be in Singing status.
This means that Mint will no longer heal, but will instead, provide constantly high buff power with every Burst time until combat ends. Prika will also extend the duration of her Performance buff by 21 seconds, while simultaneously increasing its cooldown.
This means that optimally, Prika will not have to use her Burst after the first time, since she can’t even access her Burst again, as it will never go off cooldown if Mint keeps using her Burst, which extends Performance’s duration and cooldown; instead, after she uses Burst for the first time in combat, Mint should be the B2 to always use Burst until combat ends.
Burst: Get Ready for an Amazing Show!
Affects all allies.
Performance: Function: Strenghtens allies and restores HP.
Effect 1: Restores 3.04% of the caster’s final max HP as HP every 1 sec for 25 sec.
This effect cannot be removed.
Effect 2: Charge Damage ▲ 25% for 25 sec. This effect cannot be removed.
Mint can no longer heal due to the fact that she is always Singing alongside Prika’s Performance, but Prika is more than happy to take over healing duty. For 25 seconds, she will heal all allies for a big portion of her max HP every second.
Prika’s Burst already has better heal values at level 1 compared to Mint’s S1 at max skill level when she’s singing. On top of that, Prika has a Heal Potency up effect from S1, and a max HP increase from S2, all which contribute to a lot of heal power from Prika for the rest of combat.
Aside from that, Prika will also give out a small Charge Damage buff for 25 seconds. Charge Damage is a novel buff that affects Charge weapons only, but since most Nikkes already have their Charge Damage multiplier at 250% base, since Prika’s Burst buff is at 25% when Burst is max rank, this results in a 10% increase to the basic attack damage of Full Charge Attacks, without factoring in other damage increases, which is not very high.
As mentioned before, the biggest thing this skill does is enable Mint to be in her Assigned Part: Singing status at all times after the first Burst of combat. When combat begins, neither idol will be in any status. When the first time to use Burst is available, use Prika’s Burst first. This will have Prika in Performance status. Afterwards, Mint should use Burst every time until the end of combat.
If they’re the only B2s in the party, as they should be, the game will force this to occur, thanks to Prika’s Burst cooldown being extended with an S2 effect. This will occur alongside a buff duration extension, meaning one shouldn’t worry about Prika potentially running out of Performance buff status and screwing the whole thing over.
Since Prika’s Performance buff is undispellable, this also means that even if Mint’s effects are dispelled, Prika is still in Performance status, allowing the two to restart buffing optimally afterwards.
Campaign
Combined with Mint, Mint and Prika combine to become good Campaign buffer units. Their total buff power is incredible, even higher than Crown (on her own, of course), especially if they’re buffing RLs or Nikkes with Pierce, and the healing Prika provides gives the team plenty of survivability in skirmishes. The one downside to using idols is that the initial burst of combat is weak, because Prika has to burst first to enable Mint to become a meta buffer, and Prika has very little buff potential on her own.
Since this first burst does very little for team DPS, if you’re in a campaign situation where you have to get rid of enemies fast at the start of combat, such as a high deficit campaign stage, then you may want to use a different B2 buffer with more immediate buff power to help get rid of enemies.
Do not use Prika solo in campaign. There are significantly better options for not just a B2 Burst buff unit, but also an off-burst buffer. All Prika provides is a small caster ATK when off-burst, alongside Projectile Explosion Damage and Pierce damage that can only affect certain units. This makes her off-burst buff inherently worse than a lot of off-burst buffing units that are already available under almost every circumstance.
Arena
Mint is not too good in Arena, so it stands to reason that Prika is worse off. Her weapon is worse for the setting, on top of her heal not being capable of saving allies in high damage scenarios in PvP. A lot of PvP matches are determined by the first burst of combat, which Prika contributes little to.
Special Interception | Union Raid | Solo Raid
Due to how her kit works, she should be used exclusively with Mint in any boss settings. Without Mint, Prika really falters in performance. There is no alternative way to use Prika without Mint, unlike her counterpart, because Prika’s primary purpose is to enable Mint to be a meta buffer, and by extension, have her buffs add up with Mint’s to provide high DPS values to most allies.
Her main role is to be a good general support buffer, with a preference for units with Pierce or Rocket Launcher units, as they have bonus buffs for those damage types specifically, Pierce Damage and Projectile Explosion Damage, respectively.
While they aren’t required to buff such units to do well, using them alongside both Mint and Prika is still more optimal, as it’s a damage increase that other units won’t have access to, similar to how the combination of Mast: Romantic Maid and Anchor: Innocent Maid would prefer to buff units with Distributed Damage, but it’s not necessary to do so, as the total buffs they provide are appreciated by anyone that they’re buffing.
Strengths
- Enables Mint to be a great generalist buffer, instead of a niche buffer.
- Has good healing thanks to all her skills, especially Burst.
- Very auto-play friendly; only has to Burst once, before no longer needing to Burst with her again, as Mint should be the one to use Burst til the end of combat.
- Buffs combine with Mint to make them both great generalist buffers, with a preference for RL and units with Pierce.
- Very cheap to raise, as her primary purpose is to enable Mint.
Weaknesses
- Is incredibly ineffective on her own; she shouldn’t even be ran as an off-burst buffer if she is not with Mint.
- The first Burst of combat is weak, as Prika provides little buff power on her own. This can be bad in campaign combats where the first few seconds matter a lot.
- All her skills, especially Burst, scale very poorly.
- This can be an advantage in a sense, since it means skill and burst manuals can be saved for a unit that scales better.
Rating
| Category | Rating |
|---|---|
| Overall | S |
| Story | A |
| Bosses | S |
| Arena | D |
NOTE: These PvE ratings are when she is combined with Mint. Without Mint, Prika becomes far less effective, and her grade would more accurately be represented as:
Overall – C
Story – C
Bosses – C
Recommended Cubes
Due to her S1 buff only lasting 3 seconds, her weapon by default can’t maintain the buff on autoplay without a source of charge speed or reload speed, with a 2 second reload and a 1 second charge time, whenever Prika reloads. Resilience cube on its own addresses the issue.
Doll Priority
Due to her not having a lot of combat ability, on top of her caster ATK buff scaling very poorly compared to Mint, her Doll Priority is low.
Expected Skill Priority
| Nikke | Budget Skill Investments | Recommended Skill Investments | Skill Priority | Notes | Investment Priority |
|---|---|---|---|---|---|
| Prika | Skill 1: 4 Skill 2: 4 Burst: 4 | Skill 1: 7 Skill 2: 7 Burst: 4 | S1 = S2 | Skill 1 is part of her buffs reside. It’s also where the Heal Potency increase for her Burst heal is. Skill 2 increases her max HP, and also gives her an Attack Damage buff when she is buffed alongside Mint. Burst scales very poorly. The only reason it’s not at 1 is because leveling from 1 – 4 is cheap, and the heal is still valuable to level up. It can be leveled up more if you desire more healing out of Prika, the Charge Damage is almost a non-factor for most units. | Medium-High |









