OverZone Event Information + White Memory Endings

Intro

This article plans to help guide the user on what to buy first in the shop, and the general mechanics of the event.

OverZone is a Story EventYou will receive 5 free stamina daily; this is the event stamina. You can spend event stamina to clear the story stages, at 1 stamina per entry. If you enter battle but fail or exit the stage, it will not consume event stamina and you may try again.


Stages and farming

There are two types of Story Event stages: one-time story stages, and repeatable farming stages.
One-time stages are accompanied by a story dialogue, and give a one-time reward when cleared. These stages cannot be replayed after the initial clear. The story dialogue can be replayed in the Record Repository.
Repeatable stages give a reward for each clear, and can be farmed repeatedly. Each repeatable stage will reward: credits (1H), battle data (1H), or core dust (1H), at 1~4 count per clear depending on difficulty. Since higher difficulty stages grant more rewards and event stamina does not refresh when overcapped, it is always optimal to only buy event stamina after Hard Mode unlocks to farm the higher difficulty stages.

Farm the material that you need. At synchro level 1~120, core dust; level 121~160, battle data and core dust; level 161~200+, core dust is recommended to farm. Although it may seem like you’ll run out of battle data a lot during these levels (161~200+). The user may feel tempted to farm battle data instead. I would still very much advise to farm core dust, as at levels beyond 200 cost 10000 Core Dust per level and after reaching level 200, battle data is essentially useless as the user will never run out of battle data even if they tried. See more here.

Clearing event stages also Event currency. Event currency can be spent in the event shop to purchase additional rewards. See the Shop section below for more information.

Shop Priority

I would recommend the buying order to be Recruit Vouchers > Skill books > Battle data + Core dust > Consoles > Credits (Core dust if above level 200+). Do NOT buy event tickets until hard mode, as it is much worth it to farm resources there, as they give more boxes. If the user has capped stamina (ex. 10/5 event stamina) the user will NOT gain the 5 free stamina daily attempts the next day/reset.


Reward Boost Nikke

When clearing an event stage, you may receive a bonus reward of 50 event currency. The chance for this bonus reward drop is at base 0% chance. In order to increase your chances for a bonus drop, you must bring Reward Boost Nikke in your story event squad.


Log-In Event


Challenge Mode

Levels in challenge mode is Fixed, however Console levels, Equipment, and bond levels are still present, which means veteran players will have no trouble in the first few challenges of this game mode. More challenges are given daily. If the user has trouble with this boss, please check StrormBringer page for general information for the boss.


White Memory (Spoilers)

Spoilers: If the User wishes not to be spoiled and wants to experience the story normally, Refrain from scrolling further down.

A text based, choose your own adventure mini-game, slowly revealing Snow-whites past. Completing a ending also gives rewards. Future Archive of endings + choices will either be in a separate article or here.

Yellow = Player Choices Made/Player Input
Blue = Items that may have been acquired after a choice/ending
Other Colors = Character names/direct quotes/artistic choice


Ending No. 01 – Stand Guard

Don’t click on any of the photos at the start of the expedition. There’s an option below that simply prompts “Stand Guard


Ending No. 02 – Deer Meat Tastes Good

During the first choice of the story, a deer is seen nearby. Shoot it with an ordinary rifle. then turn left, you’ll see a bag, choose take everything. Use Hunting Props to camouflage. – End of Route


Ending No. 06 – Going Hungry today

During the first choice of the story, a deer is seen nearby, BEAM it with your anti-ship rifle -End of Route


Ending No. 07 – Meaningless Hallucinations

During the first choice of the story, a deer is seen nearby. Shoot it with an ordinary rifle. then turn right, you’ll see a mushroom. Taste it, then eat it. She then sees flowers, Pick up the white one, then reply with “NO“. – End of Route


Ending No. 08 – An Escaped Deer Does Not Return

Snow White heads out in the woods to find food, encounters a deer and chose to shoot the deer with an assault rifle. The deer then runs off then Snow White attempts to chase it. Snow White chose to go to the left path, then she encounters a bag with a lot of supplies inside it. Snow White chose not to take the bag with her, since taking it could lead to someone’s else demise instead. Then she found a metal wire dropped nearby. Snow White then moved along the woods to find the deer that has been shot. Along the way, she made a trap that could help her capture the deer. Snow White then placed the trap down, then a deer passes by. Snow White camouflaged herself with a bunch of tree leaves, but the Deer notices her then runs off. -End of Route


Ending No. 13 – Buried Memory

Note: Ending No. 5 “To bid you farewell” From the area “Suburbs” Must be Achieved before being able to unlock this ending.

During the first choice of the story, a deer is seen nearby. Shoot it with an ordinary rifle. then turn right, you’ll see a mushroom. Taste it, then eat it. She then sees flowers, Pick up the white one, then reply with “Yes“. Snow white then stumbles into an enormous tree. This tree is familiar to her, this is where Snow White and the other pilgrim members made promises in the form of memory capsules that is to be opened after the war. Snow white opens her Memory capsule and there was a neatly folded paper that says “I hope we can save the humans“. She was not able to. Memory Capsule obtained. – End of Route


Ending No. 14 – Retro Hood

Note: Ending No.7 Must be achieved before being able to unlock this route

During the first choice of the story, a deer is seen nearby. Shoot it with an ordinary rifle. then turn right, you’ll see a mushroom. Taste it, then eat it. She then sees flowers, Pick up the Red one. A buzz of a radio can be heard, and Red Hood can be seen in the distance. Red Hood tries to cheer Snow white up by making silly remarks and talking about the soothing song playing on the radio, Snow white then trips over a tree trump, the hallucination ends. Snow white then walks humming to the song. A Cassette Tape is then acquired and is now in your inventory. – End of Route


River Side

Ending No. 03 – Hail to the King…. of Fishing!

Scarlet Appears before Snow white, she offers to accompany her to her trip to the river bank. Scarlet asks if she knows how to fish say Yes. Scarlet instructs her to make a fishing rod. Scarlet finds a wood branch for Snow white, Snow white asks to cut the branch shorter.


Ending No. 09 – The Fish have Fallen Asleep

Scarlet Appears before Snow white, she offers to accompany her to her trip to the river bank. Scarlet asks if she knows how to fish say Yes. Scarlet instructs her to make a fishing rod. Scarlet finds a wood branch for Snow white, Snow white asks to cut the branch longer.

Use the metal wire that was acquired before in previous endings (Ending no. 2 or 8). This will make a fishing rod, Let Snow white use the fishing rod. Nothing happens, everyone falls asleep. -End of Route


Ending No. 10 – River Butcher

Scarlet Appears before Snow white, she offers to accompany her to her trip to the river bank. Scarlet asks if she knows how to fish say No. Scarlet then told Snow White to gather a tree branch. Snow White shot the tree down and it fell down. Scarlet then Says she’ll try to fish with her sword. Scarlet tries but couldn’t stab any fishes with her sword, Scarlet then tries one last time. Swinging her sword with full force, which ended in the river being dyed with blood as the fishes are decimated by her swing. – End of Route


Ending No. 15 – Fleetly Fading

Scarlet Appears before Snow white, she offers to accompany her to her trip to the river bank. Scarlet asks if she knows how to fish say Yes. Scarlet instructs her to make a fishing rod. Scarlet finds a wood branch for Snow white, Snow white asks to cut the branch longer.

Use the metal wire that was acquired before in previous endings (Ending no. 2 or 8). This will make a fishing rod, Let Scarlet use the fishing rod. -End of Route


Ending No. 16 – Life Under The Parasol

Scarlet Appears before Snow white, she offers to accompany her to her trip to the river bank. Scarlet asks if she knows how to fish say No. Scarlet then told Snow White to gather a tree branch. Snow White shot the tree down and it fell down. Scarlet then Says she’ll search the pile of rocks. They both then discover a Parasol under the pile of rocks. Then they chat for a while, as the parasol reminded them of Dorothy when she was with them.


Suburbs

Before Starting

Before ever going to the factory, check out the apartment buildings and go through all the rooms, you will obtain a Photo frame, Cookbook, and Dried White Flowers. Going through all the rooms will NOT trigger any sort of ending, so don’t worry about losing your search attempt here.


Ending No. 04 – Become A Master In Your Own Kitchen Today!

Snow White and Rapunzel heads to the suburbs for supplies. Snow White and Rapunzel discuss on where to search first, after a while, they’ve reached the conclusion to search the Factory first. They headed in to see the remains of what was left by the refugees during the war. Snow White decides to break open a locked door and walk in, and discovers canned goods in the room. After searching for a while, Snow White discovers a book under the couch and decides to leave the book alone. Rapunzel suggests to prepare some dishes to lighten up the gloomy atmosphere at the post, and decides to follow a cookbook and begin cooking (Cookbook required). A big pot of delicious food is cooked, Snow White and Rapunzel returns to the post happily with the pot and canned goods. – End of Route


Ending No. 05 – To Bid You Farewell

Whilst Snow white and Rapunzel are exploring the outskirts, they check out a familiar factory. when inside, they walk into a room where the curtains are closed. They find pictures of fallen people. Rapunzel brings out the photo frame that was acquired from the apartments earlier. -End of Route

Important Note: This unlocks the last ending from the first area. Follow the No. 07 Ending Route, a new option should be unlocked.


Ending No. 11 – Become A Master In Your Own Kitchen Tomorrow?

Snow White and Rapunzel heads to the suburbs for supplies. Snow White and Rapunzel discuss on where to search first, after a while, they’ve reached the conclusion to search the Factory first. They headed in to see the remains of what was left by the refugees during the war. Snow White decides to break open a locked door and walk in, and discovers a neat pile of canned goods and other supply in the room. After searching for a while, Snow White discovers a book under the couch and decides to leave the book alone. Rapunzel suggests to prepare some dishes to lighten up the gloomy atmosphere at the post, and decides to begin cooking based on intuition. A pot of disaster is created, Snow White quickly snatches the final can of food and returns to the post. – End of Route


Ending No. 17- A Friendship She Misses Despite the Embarassment

Snow White and Rapunzel heads to the suburbs for supplies. Snow White and Rapunzel discuss on where to search first, after a while, they’ve reached the conclusion to search the Factory first. They headed in to see the remains of what was left by the refugees during the war. Snow White decides to break open a locked door and walk in, and discovers a neat pile of canned goods and other supply in the room. After searching for a while, Snow White discovers a book under the couch and decides to pick up a book. It is a dirty magazine, which reminds them of Red Hood when she was still with them. – End of Route

Ending No. 18 – The Beautiful Liliweiss

Whilst Snow white and Rapunzel are exploring the outskirts, they check out a familiar factory. when inside, they walk into a room where the curtains are closed. They find pictures of fallen people. Rapunzel brings out the photo frame that was acquired from the apartments earlier, you leave Rapunzel Alone and explore elsewhere. Snow white Smells a familiar scent of flowers, she heads towards the direction of the scent and opens the door (Dried flowers from apartments is required) leading to the scent. A endless sea of white flowers overwhelms her view, memories rush over Snow white. Memories she always wanted to forget. The happiness she experienced when hanging out with her. The flowers still remind Snow white of her. She breaks down in tears, she wants to see her again. Liliweiss Obtained -End of Route

Important Note: Ending No.12 (A step she failed to take) needs to be achieved from the Meadows to unlock this ending


Meadow

Ending No.12 – The Step She Failed to Take

Snow white walks forward toward the Meadow (Memory capsule from Ending no. 13 is required). The memory capsule helps her remain composed. A voice rings out, Snow white Freezes, she doesn’t have enough courage after all to face her. She doesn’t even deserve to see her. She hasn’t done anything worthwhile. It’s not Snow white’s time to see her yet. Snow white Stops. – End of Route


Ending No.19 – Leave With The Flower

Snow white walks forward toward the Meadow (Memory capsule from Ending no. 13 is required). The memory capsule helps her remain composed. A voice rings out. Snow White Walks towards the voice (Liliweiss’ flowers is required and is obtained from ending no.18), looking at the Liliweiss’ flowers. She is no longer afraid, she takes the step she failed to take before. Liliweiss, the first Nikke’s coffin is discovered, where the leader of the Goddess Squad, Snow white’s leader and hero is buried. Snow white Salutes, almost failing to maintain her composure. She was her everything. Snow White places Liliweiss Flower on Liliweiss‘ coffin then walks away- End of Route


Ending No.20 – Tamed Dog Tag

Snow White looks around the meadow. She never checked this place properly, she moves in a direction where she can see the Ark She steps on a dog tag. She remembers of a person she had forgotten, he was a mercenary who later became their leader. Commander, one of the first people who treated them like humans. Snow white picks up the dog tag and decides to bring it to Liliweiss’s coffin – End of Route

Ending No.21 – HEy hEA▇ hAS DiSäPpæReD

Note: Please Read The Ending Normally after Choosing the First option to avoid Spoilers

Snow white Walks towards the meadow, She looks for Liliweiss’ coffin. She must tell Liliweiss something before Snow white leaves. Heading towards her coffin, Snow White accidentally kicks something
Her Head, it’s gone. Only her Body remains, Snow white looks desperately around for any signs of her head. IT’S GONE. Snow white Panics, she hasn’t done anything Liliweiss expected from her
she starts breaking down. Clang, a familiar sound of machines can be heard in the distance, Raptures. Snow white is going to destroy them all. Liliweiss would’ve wanted this, destroying them would save the humans. She needs to destroy them to save the human (HEy)world (hEÂ▇)

18 Comments

    • According to the very bottom of the help section of the White Memory (selecting the i icon at the top left) it says there will be an “Endless Mode” on the last day of the event that will allow people to keep trying to all endings. So the only thing you lose out on by not doing it every day is the daily reward bonus.

  1. Some one’s having quite a lot of fun with the colors if they feel like coloring each letter of a word individually.

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