Puzzles is incredibly simple this time. Although they do introduce a new mechanic, they make you split your teams into two at the start. With the Max amount of characters between two teams at 6 (will be increased to 8 later)
Before starting
although, it does split your team into 2 teams with max of 6, don’t split your teams evenly. Team 01 will be the team that will do the most fighting, put 5 of your stronger units there. Team 02 will have 1 unit, any 1 strong b3 attacker will do as mobs are rather weak in this side of the map. Other than that, it is pretty much a free clear regarding the puzzle aspect.
























To anyone using this guide who’s NOT an ultrawhale, you won’t even be able to instigate combat on the left side with the advice given here, and will need to restart (battles have a strength limitation to even start and getting a solo Nikke that strong requires systems you won’t even have access to yet, or massive $$$).
Start with TWO nikkes on the left (a B1 and a B2) and your 4 strongest on the right). Also, it doesn’t say that when you get to add new units later in the map, it’s limited to the team that stands on the space. While that makes sense, it raises the importance that your right side team is REALLY strong. Because you’ll be short one unit on that team for most of the map since they don’t get to the space until later.
Actually, the guides on this site are crap. They’re either useless to the average player because they’re based around unrealistic skill/cube/gear clearly set by , so out-of-date they’re no longer relevant (Modernia isn’t even listed as an option for Pilgrim Tower, much less Dorothy).
I’ve been having issues with this one and your spot on. There needs to be more contributors who update, and fact check info. Guides seem to be ultra focused on players that already have everything, and thus, don’t-need-a-guide…
Agree with the comments – it’s a common problem in gacha games that these guides are written by day 0 ultra-invested players who are completely disconnected from how 90-95% of the playerbase actually plays the game… TBH the problem is also us who keep giving them traffic 😀
Just for anyone reading this, at the point where Sector 11 is available to you you’ll be nowhere NEAR having a single Nikke that is even able to initiate encounters in the second part, and even after 10 days or so of it being available to me, my highest CP Nikke is Scarlet at 19k (I think it says 25k is required for some of the encounters). This is after a bunch of stage 9 SI’s and clearing 5C Simulation rooms daily for multiple weeks now…
So as other comments have already said, the target audience for this guide is people who can clear it without a guide anyway because they’re either whaling past any roadblocks, or have been playing daily since launch and have I guess forgotten to do their Lost Sectors for whatever reason (?)
Not sure what the issue with the guide was, but it seems perfectly fine to me. I will admit, you do need a decent roster, but I just fully cleared it using the guide without full teams of LB units. It did take a bit of time after the Sector was unlocked to the time it took to actually start it. I think I unlocked the sector somewhere around 86-87k CP and needed some time to get to the 89k in order to beat the first easier 2 rapture nodes. I was able to get past the 160 wall though so maybe that is one of the big factors that is needed?
Needed about 90-91k to really get started on the right side with a full squad and re-started just to check, but I used a 15.7k Drake to clear the 19.7k node pretty easily on the left side to get to the extra 2 slots unlocked, adding a Pepper and Marciana and swapping Drake out for Privaty to cover the longer range enemies to finish that side. (My CP was 47k to the recommended node power of 57k and 62.5k). It did take a bit of RNG due to clearing some of the enemies for the trio nodes, but I don’t know how you had troubles with a 19k Scarlet soloing that side. I had to wait until my main team hit 92k in order to have just barely enough power to beat the final battle though.
This is so true even to this day. Lol.
hello, i just beated this stage, no way in hell i’m a whale; as you might noticed the guide writen here is not that good, first of all i came to this stage with a 104k CP with my main team which compose of Liter, JKs, RH and Scarlet, as many could notice the hard part is in the right side of the map so this is where you want to take your main team for the left side you need an average team i took my mlb 2B further on this side, the stage will let you carry 2 units more in my case i brought Volume and Mast. is not a hard stage, no, you dont need to be a whale to beat this stage what you need is a good team and a second good team, that’s all.
Enjoy your wingman cube =)
Not sure about the hate in the comments. Just finished it and it was relatively easy for me once I realized I had to stand on the left side square to add more party members to the team.
I mean. You only need to have a CP in the 87-97k range. If you’re beating HM chapter 4 you should definitely have enough nikkes of sufficient power to handle this. People complaining about the difficulty of tackling this level probably went in too soon (by skating on luck to get them through HM with an underleveled team) and/or without decent equipment (tier 6 or higher which is HILARIOUSLY easy to get via Interception).
Shit guide aimed at nolifes and maybe whales. Fuck you, whoever wrote it
Tbh I think this one is just stat-checking. The puzzle is straightforward but the problem is the fight as I keep getting oneshot by the mob before I could use team 2 (my main team’s cp is 78k and my red scarlet deal no damage)