Nearly all bugs on the list have been fixed! However, there have been new bugs added since this list was made. To view the up-to-date bug list, see the bug guide.
Fixed? | November |
✅ | Red dot appearing for Day by Day when it shouldn’t. |
✅ | Units in Synchro Device can appear as level 1 in User Profile. |
✅ | Maiden’s skill 2 critical damage buff does not work. |
✅ | Other unit skill mistranslations and incorrect skill descriptions. (Eunhwa fixed, Helm and OW not fixed) |
✅ | Some raptures’ cores will not take damage when hit. |
❌ | Failure to sync information (may take longer to fix as there are multiple triggers for this issue). |
✅ | Free gems in cash shop are not specified as free. (Not a bug, but an issue) There will first be a text description added, then a new “free” icon made for free gems in early December. |
Fixed? | Early December |
✅ | Red dot appearing on the Infra Core icon despite there being no new rewards to receive. |
✅ | Other red dot issues (Simulation Room, Lost Sector, Harmony Cube, Recycling Room, etc). |
✅ | Anti cheating measures will be intensified and hackers will be banned more aggressively. |
Fixed? | December |
✅ | Sometimes rewards can disappear and not be received (lost relics, interception) |
Fixed? | Time Unspecified |
✅ | Critical damage can apply negatively in certain situations, lowering damage. |
✅ | Screen shake and FPS can lower damage. |
✅ | Full charge damage bonus applies to skills and burst. (Harran, others) |
✅ | Vesti’s burst does 1 damage. |
✅ | Burst skills apply as level 1 even when levelled. |
✅ | Some units’ skills cannot stack. (Pepper) |
✅ | Some units’ taunts do not work. (Ludmilla) |
❌ | Sometimes the game will freeze when entering Harmony Cube screen. |
✅ | N% chance to trigger buffs in Simulation Room will always trigger. |
✅ | Gravedigger will stop taking any actions and “float” when FPS is too low. |
✅ | Outpost will sometimes show different time and rewards than the actual time passed. |
✅ | CP shadow scaling will be modified for a better player experience. Stages where a CP difference of 1 could greatly affect unit stats will be adjusted, and care will be taken so that there will be no stages that become more difficult with this change. |
Fixed? | Notably Not Mentioned |
❌ | Attack bug. Abnormal attack buff scaling. May be fixed with crit bug. (Liter, Rupee, Yulha, etc) |
✅ | Buff stacking. All buffs can currently “stack” or refresh. May be intended. (Rupee, Pepper) |
✅ | Infinite ammo/ammo refresh. May be intended. (Yuni, Liter, Privaty, etc) |
❌ | Shield bug. Damage does not carryover when a shield is broken. May be intended. (Centi, Poli, etc) |
✅ | Guillotine does less damage with burst than without when HP is above threshold. |
❌ | Harran’s skill 1 damage fills burst gauge. May be intended. |
✅ | Noah’s skill 2 does not level correctly and applies as level 1. May be fixed with burst skill bug. |
❌ | Soline’s burst can kill your own units. |
✅ | Sugar’s attack speed buff does not work. |
❌ | Yan’s burst sometimes moves enemies behind terrain or off screen, forcing a restart. |
❌ | In base defense, flying enemies do not effect the progress bar, allowing players to ignore them. (May be intended). |
❌ | Subquests can disappear after being ignored, and do not reappear. |
✅ | Skill cooldowns do not display in skill description screen on the English client. May be fixed with skill mistranslations and incorrect skill descriptions. |
✅ | Changing settings in options can boot the user back to title screen and force a redownload of JP dub. |