Developer's Note

September 2025 Developer’s Note

New features coming in the incoming patch, Rapi: Red Hood free costume date given. Old pilgrim rerun banner in anniversary! New side story and easier Mother Whale boss in campaign. More to come in October…


TL;DR

New Gameplay Features coming with the incoming patch:

  • New molds added
    • New orange mold will replace the current orange mold in Dolla’s Black Market.
      • Old Orange molds will be retired after the update, can be exchanged for body labels.
    • New manufacturer molds earned at certain intervals in tower.
      • Molds will be retroactively given based on current tower progress.
  • Auto-challenge Tribe Tower
  • Synchro Device overhaul
    • +20 Synchro Slots
    • No cooldown for removing Nikkes from slots.
    • Resetting a Nikke’s level no longer costs 10 gems
    • One Tap-Upgrade feature
  • Easier Sim Room
    • Easier buff chain time
  • Face Mode
    • Can see all the wonderful expressions Nikkes make.
  • Improved weapons tutorial

New gameplay features and content teased to come soon:

  • Collection items will apply in training room when sync lock is active.
  • Lowered difficulty for Chapter 21 Boss (Mother Whale) in Normal Mode
  • Side Story: EDEN SPEAR
    • Will be related to the incoming anniversary story.
    • Revolves around Eden characters (Nihilister appearance soon?)
  • Rapi: Red Hood free costume
    • Mini-event, song and music video dedicated to Rapi: Red Hood
  • Unbreakable Sphere and Bubble March mini-game will be added to archives
  • Old Pilgrim Re-Run banner coming with anniversary. (Modernia, Dorothy, Red Hood)
  • October Update will have a story director has wanted to tell in a long time.

Planned Optimization

  • Currently improved response time when issues arise in-game.
  • October developer stream will discuss in more detail how they plan on minimizing/preventing bugs from disrupting gameplay. Text is not enough to convey ‘regret’ and how they’ll try harder next time. (fair, but we’ll see.)

Read in finer detail below!


Hello, Commanders.

I’m Hyungsuk Yoo, the director of GODDESS OF VICTORY: NIKKE.

September has always been a special month. Not only does it signify the beginning of a new season as the summer heat fades away, but it is also a turning point in NIKKE’s long journey toward its 3rd anniversary. In this developer’s note, I will once again outline the optimization updates for September and share some good news as we anticipate the month of October.

September 24 Optimizations

Due to the frequent release of developers’ notes lately, there have been some overlaps in the content. However, I believe it’s worthwhile to provide a summary since several important optimizations are expected by the end of September. For topics that have already been covered, I will give a brief overview for your reference.

Tribe Towers Auto Challenge Feature

Tribe Towers is an important gameplay where you can directly experience the Nikkes’ growth, but the need to enter each floor again and again has caused fatigue for many Commanders. With this update, you can automatically proceed to the next floor after the current floor is cleared, ensuring a seamless pace of growth and continuous progression.

Simulation Room Display Improvements & Relaxed Chain Conditions

The Buff Chain System, designed to offer the fun of experimenting with combinations, has at times become a hurdle for Commanders to achieve higher levels due to the focus on collecting the same type of buffs. This update will relax the conditions to lower the entry barrier and also optimize the UI display so that you can easily view the combat power and buff effects, making strategic decisions more effortless.

Synchro Device Improvements

While Synchro Device is a vital system for managing multiple Nikkes, the slot limitations and cumbersome process have always been notable drawbacks. We will increase the default slots to 25, remove the cooldown time, and launch an automatic Nikke assignment feature, more convenient upgrade features, and free level reset to significantly reduce the tedious steps in the management process. With these changes, we hope you can enhance more Nikkes without burden.

Weapon Tutorials Enhancement

Understanding the different characteristics of each Nikke’s weapon goes far beyond simple numerical values. Now, you can easily learn about each weapon’s basic combat style through weapon feature descriptions and videos. While the tutorial only covers simple traits of the weapons, we hope this will help both returning players and new players adapt more easily.

New Molds

We understand how disappointing it can be to use multiple Molds without obtaining an SSR Nikke. To address this issue, we are introducing new Molds that guarantee the acquisition of SSR Nikkes, namely High-Quality Access Records, Perfect Molds, and Manufacturer’s Perfect Molds. These items will replace some rewards in recurring gameplay and will also be given as additional rewards in Manufacturer Tribe Towers. Through these new Molds, we aim to offer a more stable recruitment experience.

Coordinated Operation Weakness Element Display Optimization

In Coordinated Operation battles where multiple Commanders join forces, the character selection phase after the matchmaking marks the beginning of strategy. With this optimization, players will be able to check the selection status of weakness element code Nikkes, making the preparation process easier.

Collectible Items Lock Feature

Some items in the game hold special meaning beyond that of regular currency. As we often hear regrettable news about some Commanders accidentally using these items, we are adding a feature to lock items. This means you can now lock important items and save the meaningful moments.

Nikke Expression List

A Nikke’s expressions convey more than words ever could. Until now, you could only encounter their various expressions in story scenarios by chance. With this update, you can view the expressions you’ve unlocked in the Nikke details page.

This may seem like a minor feature, but we believe that personally looking for your favorite Nikke’s expressions will deepen your affection for her. We hope these moments of discovering their new expressions will bring you a little extra joy.

Union Shooting Range – Collection Item Effects with Scope Lock

The Union Shooting Range is not only about numbers, but a stage to unleash your strategic minds. However, the absence of Collection Item effects when the Scope Lock is enabled results in a discrepancy from actual combat.

This optimization allows Collection Items to take effect even when Scope Lock is enabled, letting Commanders test different combinations in a more realistic combat environment. It is our hope that this change proves meaningful for Commanders who enjoy research and experimentation.

Adjustment of Boss Difficulty in Campaign Chapter 21

We will lower the difficulty of Mother Whale, the boss in Campaign Chapter 21 Normal Mode. While boss battles in Campaign provide a great opportunity to evaluate character synergies and effects, we realized that the Mother Whale stage went beyond this intention and unnecessarily disrupted the game flow. We hope this update will offer a smoother and more enjoyable progression experience.

Side Story Update

A new Side Story, EDEN SPEAR, will be released on October 16. As the title suggests, EDEN SPEAR revolves around Eden. While it may seem like just a side story, it is a crucial segment that should not be overlooked because of its possible connection to the 3rd anniversary story event or the main story.

Moreover, various well-loved characters we have not seen in a long time will be making their appearances in this story. We wish to bring joy to you with these reunions alone, and we believe they’ll serve as a foreshadowing to make you look forward to future story developments.

Though just a short story, we are confident that EDEN SPEAR will be a special experience if you take the time to feel the meaning and emotions it carries and warmly welcome the characters that were left in the back of your mind for a while. We really hope you enjoy it.

Rapi: Red Hood Free Costume

Starting October 16, the highest-voted costume of Rapi: Red Hood will be distributed for free.

Just like last year, we also prepared an exclusive theme song, music video, and a short scenario along with the costume.

The latest popularity poll and costume voting had been highly intense and unpredictable; I still remember how I nervously monitored the voting until the end. For this reason, each Commander’s choice carries great importance, and through this process, Rapi’s costume has taken on an even more special meaning.

The developer team has been working with great excitement to present Rapi—who has been by our side for a long time—in a brand-new look. Personally, I think this is the most satisfying music video and song we’ve produced for any voted costume so far, so I can’t wait to hear your thoughts about them. The costume is not just a reward, but another precious experience celebrating the time shared with Rapi. We will put our full effort into perfecting this work until the day it is delivered to you.

UNBREAKABLE SPHERE in the Archives

The 2.5th anniversary story event UNBREAKABLE SPHERE and mini game BUBBLE MARCH are coming back soon.

From October 16, UNBREAKABLE SPHERE and BUBBLE MARCH will be available in the Archives and the Arcade, respectively, so you can replay them anytime. This is an event loved by many Commanders, and we hope its return will evoke memories from that time and make you smile again.

Pilgrims Pick Up Rerun in October

Last year, we introduced the Pilgrim’s wishlist in Ordinary Recruit, increasing the chances of obtaining your desired Pilgrims. However, as Pilgrims have always been a symbol of Nikkes and victory, we’ve been wanting to offer more ways to obtain them.

Therefore, we plan to bring back Pick Up Recruitment for Modernia, Dorothy, and Red Hood during the 3rd anniversary update at the end of October. Since Pilgrims can be obtained through various methods like the wishlist and new Molds, we carefully selected characters that were released early on for this rerun.

Details on the 3rd anniversary update will be shared through a separate announcement. That said, since this is the first time a Pilgrim rerun is taking place outside of the New Year period, I felt it necessary to inform you beforehand so you could prepare. We hope this is welcome news for Commanders, looking forward to recruiting and growing the Pilgrims mentioned above.

October Update

I recall mentioning my anticipation for the 3rd anniversary story event in a developer’s note earlier this year. It is a story I have personally been looking forward to for a long time, and I am eager to present it to you as soon as possible.

Aside from this, the Main Story and Surface content updates for the 3rd anniversary are under steady development. While I’d love to go into detail, I want to share it in a fuller form at a more suitable time, so I will skip the detailed explanations of the October update in this developer’s note. Please look forward to the upcoming 3rd anniversary special program.

Lastly

Finally, I have one last thing to share. Regarding several recent game-related issues, we are reviewing possible solutions. Lately, we are working to improve our response time when issues arise, and these topics will be included in the 3rd anniversary special program, where the developers will personally introduce updates and optimization plans both in-game and beyond.

Given the importance of these topics, we felt that rather than conveying them in text, it would be more appropriate to address them seriously in the 3rd anniversary developer’s video and discuss our directions for improvements. As such, these matters will not be covered in this Developer’s Note, and we ask for your understanding.

Whenever we read the feedback from you, we are always filled with gratitude and a deep sense of responsibility.

Those times when we could’ve done better but weren’t able, and those moments of regret due to oversight remain deeply in our hearts. To live up to the time and support you’ve devoted, and to make GODDESS OF VICTORY: NIKKE a part of your precious lives, we will do our very best.

We sincerely thank you for always staying with us despite our imperfections.

Hyungsuk Yoo

GODDESS OF VICTORY: NIKKE

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