Rumani Best Builds, Teams, and How to Play

Rumani needs to work out on her team buffs.


Overview

  • Decent burst I taunter with good survivability. Can’t withstand constant heavy pressure however.
  • Has decent Self healing, meaning Commanders can run her as solo sustain for the whole team
  • Rumani a unique damage multiplier buff for Normal Attacks.
  • In most scenarios, Rumani will not be used if the Commander already has a burst 1 CDR. Our only burst II CDR is Dolla, which has shown her age, and is in a very competitive slot.
  • Great burst generation, which is good for Campaign and excellent for PvP

Newbie/Incomplete Box Section

Rumani is a decent Nikke for starter Commanders due to her burst generation capabilities, a decent buff, and the ability to be the sole sustain against most bosses. Most Newbies will have trouble finding all these roles within one Nikke, but Rumani does them well enough until better options are acquired.


Basic Information

  • Skill 1: Muscle Up
  • Skill 2: Muscle Time
  • Burst: Almighty Muscle
  • Cooldown: 20s
  • Rarity: SSR
  • Burst: I
  • Weapon: RL
  • Class: Defender
  • Element: Fire
  • Manufacturer: Fire
  • Squad: Nepenthe
  • Weapon Name: Look At Me

Normal ATK information

Rumani is a clip reload rocket launcher, this is important as clip reloads generate more burst generation than full reload rocket launchers. This is extremely important in Campaign and PvP battles.


Skills

Skill 1: Muscle Up

Activates when attacking with Full Charge. Affects self.
Muscle Up: Max HP ▲ 3.04%, stacks up to 5 time(s) and lasts for 2 sec.
Activates when hitting a target with Full Charge during Full Burst Time. Affects the target.
Taunt for 5 sec.

Rumani can gains max HP and heals for the same amount every full charge attack up to 5 times. The Commander then needs to let the stacks drop to be able to heal again, luckily Rumani’s reload animation is long enough to have her fully reset the stacks every reload unless paired with reload speed buffers or Nikkes with ammo buffers/refills.

It is not recommended to pair her with Bastion cube and etc when having on her on auto control. Resilience cube is okay as it doesn’t provide enough reload speed to keep stacks.

Rumani’s Taunt is not full-screen and only affects targets hit by it.

Skill 2: Muscle Time

Activates when hitting a target’s Parts for 5 time(s).Affects all allies.
Damage to Parts ▲ 10.05% for 5 sec

A very niche, and weak buff. Parts are any “entities” on the boss with an HP bar (Ex, Wings, Feet, Drill, Etc). Cores are not considered “parts” unless it’s breakable.

Burst: Almighty Muscle

Affects self.
Max HP ▲ 15.13% for 10 sec.
Affects all allies.
Normal Attack Damage Multiplier ▲ 10.05% for 10 sec.
Activates when Muscle Up is fully stacked. Affects self.
Damage Taken ▼ 20.06% for 10 sec.

Two things to keep note of with Rumani’s Burst.

Rumani’s burst does not affect bursts like Maxwell, Snow White, Red Hood, and any other burst that uses Final ATK% modifiers on burst. Theoretically, it should work on Red hood and etc. As it changes their normal attack modifiers, and is based on normal ATK %, but it doesn’t. Unknown if this is a bug or working as intended. It does however work on Alice

Thankfully, this buff is the first of its kind and has its own damage buff bracket. This means that other buffs currently dilute its value. It will always be a true 10% DPS increase for normal ATK’s no matter what other buffs are applied to the team

(Tested with ATK damage up, Damage debuff taken, ATK, Elemental damage boost, etc etc)

does NOT work on:

Maxwell,Snow white,Red hood

Secondly, Stacks from skill 1 needs to be fully stacked on burst proc or the damage reduction buff will not apply. It should be easy to indicate when her stacks are full as there is a visual indicator.


Campaign

Rumani is a decent choice for people who are stuck with Dolla teams and/or teams that lack burst generation. Otherwise Commanders are best off using any burst I CDR and having a screen debuffer/buffer for the burst II slot. Not having any CDR is also viable in today’s meta if manipulating rapture waves correctly as well, this makes Rumani less valuable.

Generalist team

Rumani,Dolla,Attacker,Attacker,Attacker

burst generators such as Alice,Red hood, etc etc are not mandatory in the burst III slot any more as Rumani is fully capable of filling that role. The Commander should definitely still use them if they have them because they deal heavy damage, its more of quality of life for Commanders who simply don’t have them when using Dolla teams.


Arena

Rumani’s strongest area, although not very tanky, she’s a defender and can benefit from Biscuit’s passive. Rumani also has the 4th highest Burst generation in the game.

Biscuit Team

Noah,Rapunzel,Biscuit,anis: sparkling summer,Rumani

Special Interception | Solo Raid | Union Raid

Rumani won’t see any use in top solo raid/union raid at all. However, she’s certainly viable for Commanders who don’t have full Nikke rosters. She should be tanky enough and have enough self-sustain to solo tank most bosses. Unfortunately, this forces a burst II CDR, which is currently only Dolla and Helm: Aquamarine. They’re not bad by any means but meta burst II’s usually have very oppressive offensive buffs which Dolla and Rumani teams simply do not provide enough. Since Rumani is a tank/buffer, she does not have teams she excels in. Simply slot her in teams that need a sustain.


Strengths

  • 4th highest burst generation in the game
  • Rare Dolla team Cope
  • Completely Unique Damage multiplier Buff (No other buff currently dilutes it)
  • Can out-sustain most bosses as a tank/taunter as a 20s CD Nikke, which does give her a situational edge against other tank-like Nikkes (Noise, Moran)
  • Not anniversary bait (yippe)

Weaknesses

  • Base kit gives too little, Burst I slot is too competitive and is favored to be a Cool down reduction slot in campaign/bossing
  • Should work out her buffs.

Should you Pull?

No. Even if she’s great in PvP, Champions arena still isn’t announced and anniversary is extremely near.


Rating

CategoryRating
Overall (PvE)7.95
Story7.9
Bosses8.0
Arena9

Recommended Cubes

resilience cube,vigor cube

Skill Priority

NikkeBudget Skill InvestmentsRecommended Skill InvestmentsSkill PriorityNotesInvestment Priority
RumaniSkill 1: 4
Skill 2 : 4
Burst : 4
Skill 1: 5+
Skill 2 : 4
Burst : 5
S1 > S2Skill 1 is her main source of healing. Skill 2 is too niche, values are too low, and the uptime is realistically low

Burst gives decent healing, damage mitigation and a unique offensive buff. Burst when Skill 1 is fully stacked to get damage mitigation.
Low

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Valkkin
Valkkin

Valkkin has been an avid gamer ever since birth. Writing nerdy and light-hearted guides while despising math. Support his work on Ko-fi!

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