Table of Contents
The second developer’s notes of this year are out, acknowledging the shortcoming of resource acquisition and providing more opportunities to aquire more. Pass costume reruns will be properly starting in April, now with a proper plan for the future. And most important: Union Raid changes!
TLDR
- Currency Acquisition Status
- improving the Simulation Room and Overclock
- adjustments to Solo Raid rewards
- acquisition rates for maintenance materials will see a modest increase
- Solo Raid Hall of Fame to offer significantly more maintenance materials
- plan to expand the acquisition of equipment items
- surface content will also provide avenues to acquire currencies
- gradual improvements starting in April
- Rerun of Pass Costumes
- reintroduced through the Costume Shop as limited-time sales
- period after initial launch where reruns will not occur
- if pass costume reappears in event story, it will be available for rerun event
- Liter: Cute Sunflower rerun in April
- Campaign Content Convenience
- Quick Battle function added to main stages
- view the acquisition status of Lost Relics from chapter list
- Union Raid Content Convenience
- each member can attack any boss with no order, full flexability
Sharing the Status of Currency Acquisition Review
We’ve recently received numerous reports indicating a general shortage of currency necessary for character development. In particular, the scarcity of Favorite Item and Collection Item enhancement materials, as well as skill development materials, has been a concern we’ve observed through various channels. As a fellow player who deeply cherishes NIKKE, I empathize with these sentiments. Rather than addressing this issue with temporary value adjustments, we are taking this opportunity to comprehensively review the overall currency acquisition structure. Currently, we are conducting evaluations and implementing adjustments across various acquisition sources and content.
Our initial focus will be on improving the Simulation Room and Overclock. Despite being primary avenues for obtaining skill development materials, these two features have often felt lacking in rewards relative to the effort required. Therefore, we plan to implement an increase in skill development rewards by mid-April.
Additionally, slight adjustments will be made to Solo Raid rewards. The acquisition rates for Favorite Item and Collection Item maintenance materials will see a modest increase. Furthermore, the upcoming Solo Raid Hall of Fame content is being designed to offer significantly more maintenance materials than before. Our goal is for the Hall of Fame to serve as a rewarding space, providing clear compensation for players’ consistent efforts.
We also plan to expand the acquisition of equipment items. However, considering that the recently updated Anomaly Interception is a key content for equipment supply, and that each boss offers distinct parts, we believe it’s necessary to review the overall experience of this content. After determining the most appropriate enhancements, we will provide detailed guidance.
When addressing currency acquisition issues, we are particularly mindful of the diverse content preferences among Commanders. Given the wide array of content in NIKKE, it’s understandable that engaging with all of them can be challenging.
Therefore, our future improvements will focus on enabling currency acquisition through various avenues, reducing reliance on specific content. For instance, we plan to increase opportunities to obtain Favorite Item, Collection Item, and skill development materials through UI events and weekly missions. Additionally, upcoming new content, especially the surface content currently in development, will also provide avenues to acquire these currencies.
We ask for your understanding as we implement these gradual improvements starting in April. Rest assured, we will continue to closely monitor your experiences to ensure a more enjoyable gameplay environment.
Regarding the Rerun of Pass Costumes
We would like to inform you about the rerun of pass costumes. Moving forward, pass costumes will be reintroduced through the Costume Shop as limited-time sales. However, to respect the purchases of Commanders who acquired these costumes during their initial release, there will be a period after the initial launch during which reruns will not occur. We appreciate your understanding in this matter.
Once a certain period has passed since their initial release, if a pass costume reappears in an event story, it will be available for rerun sales during that event period. Please note that not all pass costumes will be featured in event stories. For those that do not, we plan to schedule separate limited-time rerun sales. This approach aims to provide opportunities for various pass costumes to be reintroduced, and we hope you look forward to these offerings.
We acknowledge that during the recent FOR REST event, the Liter: Cute Sunflower costume was not rerun. This oversight was due to insufficient preparation regarding our rerun policy, and we sincerely apologize for any disappointment this caused. We are currently preparing to rerun this costume in April, and we appreciate your patience in the meantime.
Additionally, we are reviewing the rerun policies and schedules for other costumes beyond pass costumes. We will provide official announcements through our channels once these plans are finalized.
Champion Arena Update Announcement
Let me explain the updates on March 27th about the Champion Arena. This simulation-based PvP content is accessible to Commanders who have achieved top ranks in the existing SP Arena. The system has been implemented with the start of the Special Arena season on March 27th, and Commanders will earn eligibility to participate in the Champion Arena based on their season results.
The inaugural season of the Champion Arena is scheduled to begin on April 10, and we extend our best wishes for success to all participating Commanders. For those who primarily enjoy PvP content, we hope this offers an engaging and rewarding challenge.
We added a feature allowing separate Harmony Cube slot configurations for PvE and PvP content for the latest update. This enhancement enables you to save different settings tailored to each type of content, streamlining your battle preparations.
Additionally, we received a lot of feedback expressing concerns that the “Cheering” feature in the Champion Arena requires costing credits, discouraging players from participating. We plan to improve the system so you can earn rewards without consuming credits, and this change is expected to be applied starting from the second season in late April. We appreciate all your feedback, and we remain committed to being a development team that listens to Commanders’ voices.
Furthermore, we are diligently preparing major content updates for this year, including surface-based content. Our goal is to provide an enjoyable experience for all Commanders.
Campaign and Union Raid Content Convenience Update Announcement
We would like to inform you about upcoming improvements to the Campaign content. To reduce fatigue from repetitive battles and enhance the ease of tracking collection elements, two new features will be introduced with the March 27 update. First, a Quick Battle function will be added to the main stages, alleviating the burden of playing through Campaign content. Second, a feature allowing you to view the acquisition status of Lost Relics at a glance from the Campaign chapter list will be provided. We hope these enhancements will make it easier for you to enjoy the main story while reducing inconvenience in Campaign content.
Lastly, the previous changes made to the Union Raid rules have ensured greater convenience, but we are not entirely satisfied with the results. Hence, a second round of rule adjustments will be made in May. As we are still working out the details, it is difficult to state the exact changes at this time. However, currently, when participating in Union Raid Hard Mode, each Union member will have the flexibility of choosing which Bosses to target without having to wait for a specific order. We hope that this will make the overall Union Raid gameplay experience more comfortable.
In Closing
GODDESS OF VICTORY: NIKKE has undergone numerous improvements over the past two years. At the heart of all these changes have been the voices of you, our Commanders. Each of your opinions has been the driving force propelling the game forward. We are committed not only to listening to your feedback but also to earnestly implementing it. Our dedication remains steadfast in continually enhancing NIKKE, ensuring that each day brings a better experience than the last.
Additionally, we have prepared a variety of events for April, and we hope you find them enjoyable. We extend our heartfelt gratitude to all Commanders for your unwavering support of GODDESS OF VICTORY: NIKKE.










Idk if it just me, but lately some Nikkes are glitching in the mobile version for me. Making it impossible for me to see, or use these Nikkes. Some exemplars of it is Elegg and Phantom. That i can’t see their database crush my game if i try to use them.